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Adding terrain to 3D starters - #1106
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HelperWesley wants to merge 4 commits into
Open
HelperWesley wants to merge 4 commits into
HelperWesley wants to merge 4 commits into
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Adding the terrain object to the appropriate 3D starters. Also updating the starting wall texture, because it was misaligned by a couple of pixels.
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#1110 was squash-merged: its content already includes the changes of main (#1107, #1109), so the conflict is resolved with this branch's version and this merge changes no file. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GFZnZwjYz8dSQxu3B2QVUJ
…emoved ground The random places they go to when no path to the player is found were taken from the bounding box of the ground box replaced by the terrain: without it, they were all at the origin of the scene. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GFZnZwjYz8dSQxu3B2QVUJ
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Adding the terrain object to appropriate 3D starters, replacing the ground that was previously made with a 3D box.
(Also updating the starting wall texture, because it was misaligned by a couple of pixels.)